hunter="PR_Hunter_Survival"
spec=survival
level=120
race=lightforged_draenei
role=attack
position=back
talents=1101021

# Default consumables
potion=bursting_blood
flask=currents
food=bountiful_captains_feast
augmentation=battle_scarred

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
actions.precombat+=/summon_pet
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/potion
actions.precombat+=/steel_trap
actions.precombat+=/harpoon

# Executed every time the actor is available.
actions=auto_attack
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=wfi_st,if=active_enemies<2&talent.wildfire_infusion.enabled
actions+=/call_action_list,name=st,if=active_enemies<2&!talent.wildfire_infusion.enabled
actions+=/call_action_list,name=cleave,if=active_enemies>1

actions.cds=berserking,if=cooldown.coordinated_assault.remains>30
actions.cds+=/blood_fury,if=cooldown.coordinated_assault.remains>30
actions.cds+=/ancestral_call,if=cooldown.coordinated_assault.remains>30
actions.cds+=/fireblood,if=cooldown.coordinated_assault.remains>30
actions.cds+=/lights_judgment
actions.cds+=/arcane_torrent,if=cooldown.kill_command.remains>gcd.max&focus<=30
actions.cds+=/potion,if=buff.coordinated_assault.up&(buff.berserking.up|buff.blood_fury.up|!race.troll&!race.orc)
actions.cds+=/aspect_of_the_eagle,if=target.distance>=6

actions.cleave=variable,name=carve_cdr,op=setif,value=active_enemies,value_else=5,condition=active_enemies<5
actions.cleave+=/a_murder_of_crows
actions.cleave+=/coordinated_assault
actions.cleave+=/carve,if=dot.shrapnel_bomb.ticking
actions.cleave+=/wildfire_bomb,if=!talent.guerrilla_tactics.enabled|full_recharge_time<gcd
actions.cleave+=/chakrams
actions.cleave+=/kill_command,target_if=min:bloodseeker.remains,if=focus+cast_regen<focus.max
actions.cleave+=/butchery,if=full_recharge_time<gcd|!talent.wildfire_infusion.enabled|dot.shrapnel_bomb.ticking&dot.internal_bleeding.stack<3
actions.cleave+=/carve,if=talent.guerrilla_tactics.enabled
actions.cleave+=/flanking_strike,if=focus+cast_regen<focus.max
actions.cleave+=/wildfire_bomb,if=dot.wildfire_bomb.refreshable|talent.wildfire_infusion.enabled
actions.cleave+=/serpent_sting,target_if=min:remains,if=buff.vipers_venom.up
actions.cleave+=/carve,if=cooldown.wildfire_bomb.remains>variable.carve_cdr%2
actions.cleave+=/steel_trap
actions.cleave+=/harpoon,if=talent.terms_of_engagement.enabled
actions.cleave+=/serpent_sting,target_if=min:remains,if=refreshable&buff.tip_of_the_spear.stack<3
actions.cleave+=/mongoose_bite_eagle
actions.cleave+=/mongoose_bite
actions.cleave+=/raptor_strike_eagle
actions.cleave+=/raptor_strike

actions.st=a_murder_of_crows
actions.st+=/coordinated_assault
actions.st+=/raptor_strike_eagle,if=talent.birds_of_prey.enabled&buff.coordinated_assault.up&buff.coordinated_assault.remains<gcd
actions.st+=/raptor_strike,if=talent.birds_of_prey.enabled&buff.coordinated_assault.up&buff.coordinated_assault.remains<gcd
actions.st+=/mongoose_bite_eagle,if=talent.birds_of_prey.enabled&buff.coordinated_assault.up&buff.coordinated_assault.remains<gcd
actions.st+=/mongoose_bite,if=talent.birds_of_prey.enabled&buff.coordinated_assault.up&buff.coordinated_assault.remains<gcd
actions.st+=/kill_command,if=focus+cast_regen<focus.max&buff.tip_of_the_spear.stack<3
actions.st+=/chakrams
actions.st+=/steel_trap
actions.st+=/wildfire_bomb,if=focus+cast_regen<focus.max&(full_recharge_time<gcd|dot.wildfire_bomb.refreshable&buff.mongoose_fury.down)
actions.st+=/harpoon,if=talent.terms_of_engagement.enabled
actions.st+=/flanking_strike,if=focus+cast_regen<focus.max
actions.st+=/serpent_sting,if=buff.vipers_venom.up|refreshable&(!talent.mongoose_bite.enabled&focus<90|!talent.vipers_venom.enabled)
actions.st+=/mongoose_bite_eagle,if=buff.mongoose_fury.up|focus>60
actions.st+=/mongoose_bite,if=buff.mongoose_fury.up|focus>60
actions.st+=/raptor_strike_eagle
actions.st+=/raptor_strike
actions.st+=/wildfire_bomb,if=dot.wildfire_bomb.refreshable
actions.st+=/serpent_sting,if=refreshable

actions.wfi_st=a_murder_of_crows
actions.wfi_st+=/coordinated_assault
actions.wfi_st+=/kill_command,if=focus+cast_regen<focus.max&buff.tip_of_the_spear.stack<3
actions.wfi_st+=/raptor_strike,if=dot.internal_bleeding.stack<3&dot.shrapnel_bomb.ticking&!talent.mongoose_bite.enabled
actions.wfi_st+=/wildfire_bomb,if=full_recharge_time<gcd|(focus+cast_regen<focus.max)&(next_wi_bomb.volatile&dot.serpent_sting.ticking&dot.serpent_sting.refreshable|next_wi_bomb.pheromone&focus+cast_regen<focus.max-action.kill_command.cast_regen*3)
actions.wfi_st+=/wildfire_bomb,if=next_wi_bomb.shrapnel&buff.mongoose_fury.down&(cooldown.kill_command.remains>gcd|focus>60)
actions.wfi_st+=/steel_trap
actions.wfi_st+=/flanking_strike,if=focus+cast_regen<focus.max
actions.wfi_st+=/serpent_sting,if=buff.vipers_venom.up|refreshable&(!talent.mongoose_bite.enabled|next_wi_bomb.volatile&!dot.shrapnel_bomb.ticking)
actions.wfi_st+=/harpoon,if=talent.terms_of_engagement.enabled
actions.wfi_st+=/mongoose_bite_eagle,if=buff.mongoose_fury.up|focus>60|dot.shrapnel_bomb.ticking
actions.wfi_st+=/mongoose_bite,if=buff.mongoose_fury.up|focus>60|dot.shrapnel_bomb.ticking
actions.wfi_st+=/raptor_strike_eagle
actions.wfi_st+=/raptor_strike
actions.wfi_st+=/serpent_sting,if=refreshable
actions.wfi_st+=/wildfire_bomb,if=next_wi_bomb.volatile&dot.serpent_sting.ticking|next_wi_bomb.pheromone|next_wi_bomb.shrapnel&focus>50

head=visage_of_bloody_horrors,id=159381,bonus_id=4779/1512/4786/4775,azerite_powers=372/18/15/86
neck=heart_of_azeroth,id=158075,bonus_id=4932/4933/4936/1524,azerite_level=
shoulders=amalgamated_abomination_spaulders,id=159385,bonus_id=4779/1512/4786/4775,azerite_powers=194/459/15/86
back=cloak_of_questionable_intent,id=159287,bonus_id=4779/1512/4786
chest=corrupted_hexxers_vestments,id=159370,bonus_id=4779/1512/4786/4775,azerite_powers=371/459/15/86
wrists=dread_captains_irons,id=159372,bonus_id=4779/1512/4786
hands=water_shapers,id=159366,bonus_id=4779/1512/4786
waist=anchor_chain_girdle,id=159386,bonus_id=4779/1512/4786
legs=corpuscular_greaves,id=159384,bonus_id=4779/1512/4786
feet=bramble_looped_boots,id=159404,bonus_id=4779/1512/4786
finger1=seal_of_questionable_loyalties,id=158314,bonus_id=4779/1512/4786,enchant=pact_of_haste
finger2=band_of_the_ancient_dredger,id=159461,bonus_id=4779/1512/4786,enchant=pact_of_haste
trinket1=galecallers_boon,id=159614,bonus_id=4779/1512/4786
trinket2=lustrous_golden_plumage,id=159617,bonus_id=4779/1512/4786
main_hand=twinstrike_polearm,id=158370,bonus_id=4779/1512/4786,enchant=quick_navigation

# Gear Summary
# gear_ilvl=341.47
# gear_agility=2883
# gear_stamina=4465
# gear_crit_rating=836
# gear_haste_rating=1306
# gear_mastery_rating=209
# gear_versatility_rating=128
# gear_armor=2059
