shaman="T21_Shaman_Elemental"
spec=elemental
level=110
race=tauren
role=spell
position=ranged_back
talents=1301021

# Default consumables
potion=prolonged_power
flask=whispered_pact
food=lemon_herb_filet
augmentation=defiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/totem_mastery
actions.precombat+=/fire_elemental
actions.precombat+=/potion
actions.precombat+=/elemental_blast

# Executed every time the actor is available.
# Bloodlust casting behavior mirrors the simulator settings for proxy bloodlust. See options 'bloodlust_percent', and 'bloodlust_time'. 
actions=bloodlust,if=target.health.pct<25|time>0.500
# In-combat potion is preferentially linked to your Elemental, unless combat will end shortly
actions+=/potion
# Interrupt of casts and is reliable trigger of Sephuz Secret.
actions+=/wind_shear
actions+=/totem_mastery,if=talent.totem_mastery.enabled&buff.resonance_totem.remains<2
actions+=/fire_elemental,if=!talent.storm_elemental.enabled
actions+=/storm_elemental,if=talent.storm_elemental.enabled
actions+=/earth_elemental,if=cooldown.fire_elemental.remains<120&!talent.storm_elemental.enabled|cooldown.storm_elemental.remains<120&talent.storm_elemental.enabled
actions+=/use_items
actions+=/blood_fury,if=!talent.ascendance.enabled|buff.ascendance.up|cooldown.ascendance.remains>50
actions+=/berserking,if=!talent.ascendance.enabled|buff.ascendance.up
actions+=/run_action_list,name=aoe,if=active_enemies>2&(spell_targets.chain_lightning>2|spell_targets.lava_beam>2)
actions+=/run_action_list,name=single_target

# Multi target action priority list
actions.aoe=stormkeeper,if=talent.stormkeeper.enabled
actions.aoe+=/ascendance,if=talent.ascendance.enabled&(talent.storm_elemental.enabled&cooldown.storm_elemental.remains<120&cooldown.storm_elemental.remains>15|!talent.storm_elemental.enabled)
actions.aoe+=/liquid_magma_totem,if=talent.liquid_magma_totem.enabled
actions.aoe+=/flame_shock,if=spell_targets.chain_lightning<4,target_if=refreshable
actions.aoe+=/earthquake
# Only cast Lava Burst on three targets if it is an instant.
actions.aoe+=/lava_burst,if=(buff.lava_surge.up|buff.ascendance.up)&spell_targets.chain_lightning<4
actions.aoe+=/elemental_blast,if=talent.elemental_blast.enabled&spell_targets.chain_lightning<4
actions.aoe+=/lava_beam,if=talent.ascendance.enabled
actions.aoe+=/chain_lightning
actions.aoe+=/lava_burst,moving=1,if=talent.ascendance.enabled
actions.aoe+=/flame_shock,moving=1,target_if=refreshable
actions.aoe+=/frost_shock,moving=1

# Single Target Action Priority List
actions.single_target=flame_shock,if=!ticking|dot.flame_shock.remains<=gcd
actions.single_target+=/ascendance,if=talent.ascendance.enabled&(time>=60|buff.bloodlust.up)&cooldown.lava_burst.remains>0&!talent.storm_elemental.enabled
actions.single_target+=/ascendance,if=talent.ascendance.enabled&(time>=60|buff.bloodlust.up)&cooldown.lava_burst.remains>0&cooldown.storm_elemental.remains<=120
# Don't use Elemental Blast if you could cast a Master of the Elements empowered Earth Shock instead.
actions.single_target+=/elemental_blast,if=talent.elemental_blast.enabled&(talent.master_of_the_elements.enabled&buff.master_of_the_elements.up&maelstrom<60|!talent.master_of_the_elements.enabled)
# Keep SK for large or soon add waves.
actions.single_target+=/stormkeeper,if=talent.stormkeeper.enabled&(raid_event.adds.count<3|raid_event.adds.in>50)
actions.single_target+=/liquid_magma_totem,if=talent.liquid_magma_totem.enabled&(raid_event.adds.count<3|raid_event.adds.in>50)
actions.single_target+=/earthquake,if=active_enemies>1&spell_targets.chain_lightning>1&!talent.exposed_elements.enabled
# Use the debuff before casting Earth Shock again.
actions.single_target+=/lightning_bolt,if=talent.exposed_elements.enabled&debuff.exposed_elements.up&maelstrom>=60&!buff.ascendance.up
# If possible, use Earth Shock with Master of the Elements.
actions.single_target+=/earth_shock,if=talent.master_of_the_elements.enabled&(buff.master_of_the_elements.up|maelstrom>=92)|!talent.master_of_the_elements.enabled
actions.single_target+=/lava_burst,if=cooldown_react|buff.ascendance.up
actions.single_target+=/flame_shock,target_if=refreshable
actions.single_target+=/totem_mastery,if=talent.totem_mastery.enabled&(buff.resonance_totem.remains<6|(buff.resonance_totem.remains<(buff.ascendance.duration+cooldown.ascendance.remains)&cooldown.ascendance.remains<15))
actions.single_target+=/frost_shock,if=talent.icefury.enabled&buff.icefury.up
actions.single_target+=/icefury,if=talent.icefury.enabled
actions.single_target+=/lava_beam,if=talent.ascendance.enabled&active_enemies>1&spell_targets.lava_beam>1
actions.single_target+=/chain_lightning,if=active_enemies>1&spell_targets.chain_lightning>1
actions.single_target+=/lightning_bolt
actions.single_target+=/flame_shock,moving=1,target_if=refreshable
actions.single_target+=/flame_shock,moving=1,if=movement.distance>6
# Frost Shock is our movement filler.
actions.single_target+=/frost_shock,moving=1

head=helm_of_the_awakened_soul,id=152423,bonus_id=3612/1502
neck=chain_of_the_unmaker,id=152283,bonus_id=3612/1502,enchant=mark_of_the_hidden_satyr
shoulders=echoes_of_the_great_sundering,id=137074,bonus_id=3630
back=drape_of_venerated_spirits,id=152167,bonus_id=3612/1502,enchant=binding_of_intellect
chest=robes_of_venerated_spirits,id=152166,bonus_id=3612/1502
wrists=scalding_shatterguards,id=152280,bonus_id=3612/1502
hands=gloves_of_venerated_spirits,id=152168,bonus_id=3612/1502
waist=worldravager_waistguard,id=152683,bonus_id=3612/1502
legs=leggings_of_venerated_spirits,id=152170,bonus_id=3612/1502
feet=the_deceivers_blood_pact,id=137035,bonus_id=3630
finger1=sullied_seal_of_the_pantheon,id=151972,bonus_id=3612/1502,enchant=binding_of_critical_strike
finger2=band_of_the_sargerite_smith,id=152064,bonus_id=3612/1502,enchant=binding_of_critical_strike
trinket1=acrid_catalyst_injector,id=151955,bonus_id=3612/1502
trinket2=amanthuls_vision,id=154172,bonus_id=4213
main_hand=the_fist_of_raden,id=128935,bonus_id=744/1505/1505/1505,gem_id=155853/155850/155853
off_hand=the_highkeepers_ward,id=128936

# Gear Summary
# gear_ilvl=248.88
# gear_strength=47
# gear_stamina=1344
# gear_intellect=1158
# gear_crit_rating=485
# gear_haste_rating=373
# gear_mastery_rating=515
# gear_versatility_rating=165
# gear_armor=613
# set_bonus=tier21_2pc=1
# set_bonus=tier21_4pc=1
